These expeditions have steep costs, in terms of gold, sanity, and lives, but are necessary for growing your forces to strike at the heart of the infection. Returning to right what he severely wronged, you must assemble teams of incredibly suspect mercenaries to battle back the tide of evil and recover funds to restore the hamlet you operate out of. Your verbose but ultimately moronic ancestor dug too deep beneath the family estate and triggered a sort of eldritch Chernobyl, corrupting acres of countryside and dooming the few inhabitants dim enough to remain. This is one of the few titles I can’t ever fully quit, thanks to an unparalleled mix of challenging strategy, gratifying progression, and incredible aesthetics. I thought I was done, but over time the urge to return crept back, gnawing at the corners of my mind. The thing about Darkest Dungeon is that I did beat it once, after a grueling 50 hours of marches through crumbling ruins and warrens, pitched battles with corrupted fiends, and crushing losses to recover from. Usually the longest I’ll keep at it is until I beat it, and in rare cases I’ll start a second run if I had a particularly good time. I don’t normally stick to one game for long.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |